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1. Anti-Air: Feedback - in Line Harvest [original thread]
Arcturis Vanguard wrote: Removing installations with missile turrets is far quicker then with blasters, but not nearly are difficult as you try to make it out as being... well with anything less then prototype and your more then likely wasting ...
- by Bojo The Mighty - at 2013.04.05 18:41:00
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2. Anti-Air: Feedback - in Line Harvest [original thread]
Arcturis Vanguard wrote: I will have to respectfully disagree with the amount of installations within this map. Installations can be can be taken down quickly with a drop ship when spec correctly. I, personally, would be rather disappointed to ...
- by Bojo The Mighty - at 2013.04.01 05:32:00
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3. Graffiti - in Line Harvest [original thread]
NarNacho Cheese wrote: what does the Graffitti say on the building in between Alpha and Delta? i made out "Something" Crew but cant figure out what the something is and is there lore behind this crew that likes to tag our buildings??? Was it...
- by Bojo The Mighty - at 2013.03.21 01:46:00
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4. Anti-Air: Feedback - in Line Harvest [original thread]
Jak Teston wrote: In my opinion the issue is in the design of rails. They rotate slowly, but with enough distance everything has a sufficiently low angular velocity to hit it reliably. It's the same reason why forgeguns are the most effective w...
- by Bojo The Mighty - at 2013.01.09 19:48:00
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5. Anti-Air: Feedback - in Line Harvest [original thread]
Thank you! I pointed out Line Harvest due to turrets, but I feel that it is applicable to all maps, especially Ashland's numerous supply depots. Manus peak has a similar problem with objectives B and C both having ready access to a supply depot, C...
- by Bojo The Mighty - at 2013.01.09 04:35:00
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6. Anti-Air: Feedback - in Line Harvest [original thread]
Octavian Vetiver wrote: Those maps won't matter in the long run. We won't have access to that planet soon. then at the very least, CCP should make sure not to make it so DS unfriendly
- by Bojo The Mighty - at 2013.01.09 03:47:00
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7. Anti-Air: Feedback - in Line Harvest [original thread]
Line harvest just has the most turrets. I say Ashland is the worst. Manus Peak is fun, but still same problem. It's not specific to any map in general, just all of skirmish. Ambush is way less of a problem, but then again the worth of a DS in ambu...
- by Bojo The Mighty - at 2013.01.09 02:01:00
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8. Anti-Air: Feedback - in Line Harvest [original thread]
I will try my best to give this as un biased as possible. The map starts out with turrets and supply depots falling from the sky. No problem. That is until I bring up a dropship. The amount of railguns and blasters are ridiculous! In line Harve...
- by Bojo The Mighty - at 2013.01.09 01:37:00
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9. Sticky:Line Harvest Skirmish - Map Feedback - in Line Harvest [original thread]
I Find that the map is too cluttered and favorable to certain people, in particular the C D side. There are just a ton of things to hide behind but then random open areas that favor the C/D side because of the amount of things they can hide behind...
- by Bojo The Mighty - at 2012.11.26 01:53:00
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